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Player Conflict Management
Tabletop Gaming Jacob Waterman 10/12/17 Tabletop Gaming Jacob Waterman 10/12/17

Player Conflict Management

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Time Management and Pacing at the Table
Tabletop Gaming Jacob Waterman 10/5/17 Tabletop Gaming Jacob Waterman 10/5/17

Time Management and Pacing at the Table

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Creating Short Adventures for Sale
Tabletop Gaming Guest User 9/27/17 Tabletop Gaming Guest User 9/27/17

Creating Short Adventures for Sale

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A Guide to Large Conventions: A GenCon 50 Retrospective
Tabletop Gaming Jacob Waterman 8/7/17 Tabletop Gaming Jacob Waterman 8/7/17

A Guide to Large Conventions: A GenCon 50 Retrospective

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It's a Monster Mash! - Modifying Monsters
Tabletop Gaming Jacob Waterman 8/3/17 Tabletop Gaming Jacob Waterman 8/3/17

It's a Monster Mash! - Modifying Monsters

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What's on the Menu? - Food and Drink
Tabletop Gaming Jacob Waterman 7/28/17 Tabletop Gaming Jacob Waterman 7/28/17

What's on the Menu? - Food and Drink

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Kidnapping Characters
Tabletop Gaming Jacob Waterman 7/21/17 Tabletop Gaming Jacob Waterman 7/21/17

Kidnapping Characters

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Messing With Time
Tabletop Gaming Jacob Waterman 7/13/17 Tabletop Gaming Jacob Waterman 7/13/17

Messing With Time

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Combating Metagaming
Tabletop Gaming Jacob Waterman 7/6/17 Tabletop Gaming Jacob Waterman 7/6/17

Combating Metagaming

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That’s a Wrap! Ending Your Campaigns
Tabletop Gaming Jacob Waterman 6/15/17 Tabletop Gaming Jacob Waterman 6/15/17

That’s a Wrap! Ending Your Campaigns

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Traps, Triggers, and Puzzles #4
Game Design, Tabletop Gaming Jacob Waterman 6/1/17 Game Design, Tabletop Gaming Jacob Waterman 6/1/17

Traps, Triggers, and Puzzles #4

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Interactive Environments - Inspiring Your Players
Tabletop Gaming Jacob Waterman 5/18/17 Tabletop Gaming Jacob Waterman 5/18/17

Interactive Environments - Inspiring Your Players

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Traps, Triggers, and Puzzles #3
Game Design, Tabletop Gaming Jacob Waterman 5/4/17 Game Design, Tabletop Gaming Jacob Waterman 5/4/17

Traps, Triggers, and Puzzles #3

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Handling Characters of Absent Players
Tabletop Gaming Jacob Waterman 4/20/17 Tabletop Gaming Jacob Waterman 4/20/17

Handling Characters of Absent Players

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Giving Life to Memorable Characters
Tabletop Gaming, Writing Jacob Waterman 3/23/17 Tabletop Gaming, Writing Jacob Waterman 3/23/17

Giving Life to Memorable Characters

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Traps, Triggers, and Puzzles #2
Tabletop Gaming, Game Design Guest User 3/9/17 Tabletop Gaming, Game Design Guest User 3/9/17

Traps, Triggers, and Puzzles #2

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Death - Not the End of the Road
Tabletop Gaming Guest User 2/23/17 Tabletop Gaming Guest User 2/23/17

Death - Not the End of the Road

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Dungeon of the Mind
Tabletop Gaming Jacob Waterman 11/28/16 Tabletop Gaming Jacob Waterman 11/28/16

Dungeon of the Mind

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Traps, Triggers, and Puzzles #1
Game Design, Tabletop Gaming Jacob Waterman 11/14/16 Game Design, Tabletop Gaming Jacob Waterman 11/14/16

Traps, Triggers, and Puzzles #1

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Heirloom of Darkness - A Horror D&D 5e Module
Tabletop Gaming Jacob Waterman 10/31/16 Tabletop Gaming Jacob Waterman 10/31/16

Heirloom of Darkness - A Horror D&D 5e Module

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